C++ Windows GUI Wrapper

App0 is a C++ wrapper over Windows API calls for a typical windowed application. This is similar to the framework used in curve. The design is mostly drawn from Win32 Programming by James M. Newcomer and Brent Rector.

The BaseWnd class wraps around a HWND. CreateWindowEx is called in the constructor. Before the CreateWindowEx call, I register the window class if it has not already been registered.

Since the WindowProc cannot be a member function, I use two non-members: InitWndProc is used till a WM_CREATE is received and BaseWndProc is used for the rest of the windows lifetime.

InitWndProc forwards all messages except WM_CREATE to DefWindowProc. WM_CREATE is forwarded to BaseWnd_OnCreate which saves the object pointer (passed to CreateWindowEx) at GWL_USERDATA and also replaces the window procedure (currently InitWndProc) with BaseWndProc.

BaseWndProc forwards all messages to the static BaseWnd::WndProc method which retrieves the object pointer and forwards messages to the BaseWnd::WndProc instance method. The instance method behaves like a typical WindowProc and forwards selected messages to other instance methods (OnWmClose, OnWmDestroy) while relegating all other messages to DefWindowProc.

Call stack for message handler
Call stack for message handler

I use InitWndProc initially because until WM_CREATE the object pointer has not yet been attached to the HWND and BaseWndProc depends on the object pointer.

Download source here.